I’m the Flash developer who crafted this beast 🙂 And, I’ve got to say, one of the most fun (and ambitious) things I’ve worked on in a while. I’ve certainly learned a lot more about physics whilst putting it together, and hopefully that carries over into the game. I am, however, greatly looking forward to returning to a semi-normal work/sleep pattern 😉

Frankie’s right that it would be pretty easy to reverse-engineer the level XML format, but he’s also right that the sandbox editor we provide in the game achieves pretty much exactly the same end, save a few swicthes we use for gameflow-specific stuff. It’s certainly full-featured enough to allow people to build anything they can think up, and we hope they will (without killing the server again… )